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STQRY overview

The STQRY product family

  • Name each STQRY product, who it's for and what it's used for
  • Explain why a customer's second product is easier than their first
  • Know where to find each product's training

Everything starts in STQRY Builder

  • One place to build stops, tours and media
  • Every other product uses what's built there
  • STQRY Studio adds AI tools inside it

One app platform, three ways in

Plan For Visitors use
Apps Organisations wanting their own app Their own branded app
Guide Getting started fast Our STQRY Guide app
Marketplace Tour sellers Guide or their own app

On site

Product Who it's for What it's used for
Kiosk Museums and visitor centres Touch screens visitors explore
Signage Venues and tour vehicles Digital signage nobody touches
Fleet Venues that lend devices Tours on the venue's own devices

Collections online

  • STQRY Collect publishes collections and community archives on the web

New products

  • STQRY Engage forms and feedback
  • STQRY Chat an AI guide that answers visitors' questions

Build once, use it everywhere

  • One login
  • One library of content
  • The same languages and branding everywhere

Apps Guide Marketplace Kiosk Signage Fleet Collect Engage Chat STQRY Builder

Check your understanding

  • A museum wants a digital sign in its lobby. Which product fits?
  • A tour company wants to hand tablets to its passengers. Which product fits?
  • Why is a second product easier for an existing customer?

STQRY Signage. STQRY Kiosk is for interactive touch screens, where visitors explore the content themselves.

STQRY Fleet, which runs the tour on the company's own devices.

Because they can use everything they've already built in Builder. Their content, translations and branding are ready to go, so there's far less to set up.

Connecting People, Places and Stories.